Oct 24, 2019 Precompiled Header Files.; 13 minutes to read; In this article. When you create a new project in Visual Studio, a precompiled header file named pch.h is added to the project. (In Visual Studio 2017 and earlier, the file was called stdafx.h.) The purpose of the file is to speed up the build process.
- Jan 08, 2010 stdafx.h is a Microsoft Visual C/C header file for configuring a project to run under Windows. The two big diferences are: 1. Stdio.h is standard, while stdafx.h is a Microsoft concept. You can modify stdafx.h to your heart's content, but it's not a good idea to play with stdio.h. Hope that helps.
- May 15, 2009 stdafx.h is not 'available', it is project specific. It is an automatically generated file created when you use the Project Wizard creation in Microsoft VC (where presumably this code came from). It serves almost no purpose other to martial precompiled headers (a feature that Dev-C does not have and is of dubious benefit in any case).
- Starting your project the Right Way is often 99% of the battle. File + New + Project, Visual C, Win32, select 'Win32 Console Application'. You now have an stdafx.h file with all the compiler settings just the way they should be to use the precompiled headers feature.
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Hi, friends!
Stdafx H Dev C Online
So, I'm making the jump from console C++ to Windows programs, and actually having a lot of fun with that! But my method is, to use my Beginner's edition VC++ to compose the program, and when it's 'done', I switch to the free Bloodshed Dev C++ compiler (because the VC always puts that annoying dialog box you have to dismiss before the program will run, the one that says you can't release your program to the public, end-user-liscence blah,blah).
Usually, I manage OK with finishing a project in Dev that started in VC, but this time I have a dialog-based program that includes <stdafx.h>, which in turn includes five other afx*.h files, too.
Serum factory presets download. Dev C++ throws a fit about this. Even after I copied every relevent header over to the Dev C++'s Include directory, it STILL complains that it can't find the headers!
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Clue #1: This application used MFC wizard alot while it was a Microsoft project. Handy for adding all those bells and whistles, but does that doom it as far as Dev C++ is concerned?
Clue #2: I have noticed multiple repeat includes in different files of the project. Microsoft seemed happy with that, and I assumed everything was guarded by #ifndef statements. But do they only work for Visual C++?
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Stdafx Error
Someone told me once, 'Just wait until you get linker errors!' I see what he was talking about, now.. Bartender mac application.